![]() ![]() This'll ensure that, for example, you won't miss important debuffs in boss battles anymore, due to the country map buffs taking up all of the space for visible buffs/debuffs. I lowered the priority for the icons of the country overview map buffs, so that many other buffs and debuffs are shown rather than those buffs in the menu and during battles. Since some enemies on the right side were already close to the icons, let me know should you spot any encounters where the change does cause an issue. I moved the icons of the characters in the top right corner during battles down by 30 pixel, so that the icons don't overlap with the text. The replay for the scene of Lace together with Irinlia can now be unlocked when they're both on different routes, not just when they're both on the good route. Added one cowgirl monstergirl to the top right corner of Lualombo. After solving the future of the Luminous Order with either route, and when you have Scuffy as a vanguard leader, you can talk with Cassedy about soldiers with guns to get a new CG scene. When the peaceful route for the Order is done, the ship on the worldmap will take you directly into the facility of the Order, and when you leave the facility, it'll also give you the option to return to Central directly, without the need to go through the cave area every time. The battle route will include a bunch of new enemies, and take longer to finish. The dialog option of Cassedy to either annex the Luminous Order, or to make peace with them, are now unlocked and start new events. The production rate for some resources of the overview map was increased. ![]() I added the option to disassemble "all weapons/armors except one of each type" to the anvil of the fire and nature raid. The screen also gives you the option to pause productions that require other resources as materials now. Changed the storage screen of the overview map to allow you to see what production is unlocked and what not, and tell you what you need to unlock it. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done. Sparky's current character and face images are just place holder. Winning the brawl fight will give Brad and Ryen new skills. Brad can have a brawl fight against her after finishing her challenge area. ![]() The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad's solo challenge, and when you have the brawler stamp card. Angrika will become a vanguard squad leader at the end of the events. The event will introduce her sisters Bennika and Angrika. *Disclaimer: All characters shown in explicit content are above legal age.- New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. If you have questions or want to chat with others about the game, you can join us on discord at: You can find more about the game Renryuu on my development blog at: Game mechanics include skill trees, battle dynamics, trading maps, minigames and more. ![]() Construction projects for your country, like roads, a laboratory, mines and others.The economic system is varied and multi-faceted.Explore an open world environment filled with quests!.As well as additional CGs of side characters that can be found around the world during your journey. All 9 girls from the party will have at least 3 CGs, going from a naked scene to a full night of fun once your relationship is high enough. Renryuu is a fully realized RPG filled with excitement, danger and the company of beautiful women! Your party starts with just 3 characters, but during your travels up to 12 people will join your group. His duties and adventures as the new king will take him from the streets of the capital to the far corners of the world. After stumbling upon a plot to place an imposter on the throne, Ryen takes the opportunity to seize power himself. Renryuu is an adult fantasy RPG that follows the story of Ryen, A half dragon. ![]()
0 Comments
Leave a Reply. |